Pasha Gesta
Pasha Gesta
Freelance Artist
Vilnius, Lithuania

Summary

I'm Pavel Suckel. I was born in Vilnius in 1993.
I mainly work with 3D graphics / texturing, PBR materials, visualizations, game-ready assets, virtual reality, graphic design.

I've worked on games like "Everdale" and "Floodrush" by Supercell, "Crystal Raiders VR" by Nieko, "Bloody Sunday VR" by GlukMedia, "Vilnius Racing".

I know Lithuanian, Russian and English.
My hobbies are music and photography.

My 3D shops:
Unreal Engine: https://www.unrealengine.com/marketplace/en-US/profile/Gesta2
Unity: https://assetstore.unity.com/publishers/3681
Sketchfab: https://sketchfab.com/gestLT
CGtrader: https://www.cgtrader.com/gestlt

Skills

3D Modeling3D VisualizationLow-poly ModelingGame Development3D Scanning

Software proficiency

Blender
Blender
3ds Max
3ds Max
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop

Productions

    • Mobile Game
      Idle Breaker
    • Year
      2023
    • Role
      3D artist
    • Company
      Estoty
    • Video Game
      Flood rush
    • Year
      2022
    • Role
      3D artist
    • Company
      Supercell
    • Video Game
      Everdale
    • Year
      2022
    • Role
      3D artist
    • Company
      Supercell
    • Video Game
      Crystal Raiders VR
    • Year
      2021
    • Role
      3D artist
    • Company
      Nieko
    • Video Game
      Kruvinasis sekmadienis VR
    • Year
      2017
    • Role
      3D Artist
    • Company
      GlukMedia
    • Video Game
      Kamile: The Fall
    • Year
      2019
    • Role
      3D Artist
    • Company
      GlukMedia
    • Video Game
      Vilnius Racing
    • Year
      2028
    • Role
      CEO
    • Company
      GestGames

Experience