I'm Pavel Suckel. I was born in Vilnius in 1993.
I mainly work with 3D graphics / texturing, PBR materials, visualizations, game-ready assets, virtual reality, graphic design.
I've worked on games like "Crystal Raiders VR" by Nieko, "Everdale" by Supercell, "Bloody Sunday VR" by GlukMedia, "Vilnius Racing".
I know Lithuanian, Russian and English.
My hobbies are music and photography.
My 3D shops:
Unreal Engine: https://www.unrealengine.com/marketplace/en-US/profile/Gesta2
VR, AR, 3D modeling.
Graphic design of mobile apps, icons, web.